gry planszowe na wyjazd > Air, Land, & Sea (Revised Edition)
GRY NA WYJAZD
logo przedmiotu Air, Land, & Sea (Revised Edition)

Air, Land, & Sea (Revised Edition)

Szybka bitewna gra dla dwóch osób

cena:

74.90 PLN
wysyłamy w: niedostępny

Podstawowe informacje:


liczba graczy: 2
wiek: od 14 lat
czas gry: ok. 20 min.

wydawca: Arcane Wonders (2021)
nr katalogowy: AWGAW03AS2
kod kreskowy: 853211004691
projektant: Jon Perry

wersja językowa: angielska
instrukcja: angielska

Opis


ACHIEVE VICTORY IN THE THEATERS OF COMBAT TO WIN THE WAR!
In the midst of the greatest conflict humanity has ever known, victory will be claimed by the military that can overcome their enemies in every battleground. Do you have the skills to lead your nation’s best and bravest in the Air, Land, & Sea?

In Air, Land, & Sea, two players battle for control over each “theater” of war by playing Battle cards and strategically utilizing their special abilities to gain the advantage. Whoever controls the most theaters, claims victory points, and the player who scores 12 victory points first wins the war!

However, you do not have to continue a Battle to the very end. Sometimes, it may be best to withdraw in order to deny your opponent complete victory! In Air, Land, & Sea, a strategic withdraw may lose you the battle to ultimately win the war!

Supreme Commander! The enemy is upon us and it is up to you strategically deploy our available forces into the Air, Land, and Sea. Engage the opposing force and lead our forces to victory!

As Supreme Commander of your country’s military forces, it is your objective to win the war by being victorious in a series of Battles! To win a Battle, you must either control two of the three Theaters of war after both players have played all of their Battle cards, or convince your opponent to withdraw!

To control a Theater, the total strength of all Battle cards on your side of the Theater must exceed the total Strength of the Battle cards on the opponent’s side of the Theater.


At the start of each battle, you will be dealt a hand of six cards. You will not draw additional cards during the Battle, so you must formulate your strategy based on only these cards. Players take turns playing Battle cards one at a time, until all cards have been played, or one player decides to withdraw.

The order you play your Battle cards is critical, and so is how you play them. All cards can either be played face-up or face-down. Playing a card face-up triggers its Tactical Ability, but the card must be played in its corresponding theater. Face-down cards are wild and can be played to any theater, but only have a strength of 2 and do not grant Tactical Abilities.

You do not have to continue a Battle to the very end. Sometimes, it may be best to withdraw in order to deny your opponent complete victory! In Air, Land, & Sea, a strategic withdraw may lose you the battle to ultimately win the war! Victory points are awarded at the end of each Battle based on the results, and the first player to 12 victory points wins the war!

Recenzje naszych klientów:


zaloguj się jeżeli chcesz dodać własną



dodano: 2024-09-18 Ciekawa, szybka gra autor: Jakub Seelau

Pierwsze wrażenie jest średnie. Małe pudełko a w środku instrukcja, trzy duże karty służące z planszę, 18 kart do gry, dwie karty oznaczające pierwszego i drugiego gracza oraz parę żetonów.

Jednak po zaczęciu gry szybko czuje się unikalność jej mechanik, w szczególności wycofywania się z rundy. Mogę śmiało stwierdzić, że jest to główna zaleta tej gry i zarazem to, co zachęca mnie do grania w nią dalej. Im później się wycofasz, tym więcej punktów otrzyma przeciwnik, stąd na początku każdej rundy trzeba się zastanowić, czy posiada się dobre karty na ręce i czy warto ryzykować rozgrywanie partii. Analiza, czy warto ryzykować, czy wziąć na siebie przegraną mniejszym kosztem rozgrzewa mi mózg przy każdej rozgrywce.

Na pewno warto sprawdzić, jest to unikalna gra, a przynajmniej nie spotkałem się z niczym podobnym.